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Varlario Demicci

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Elite | Normal | Weak
Proficiency without Level

Elite Varlario DemicciCreature 9

Unique Medium Dhampir Fetchling Humanoid 
Source Wight Queen's Thaw pg. 127
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 26 (36 if Unique applies) • Humanoid (Society)
Agender agent of the Whispering Way
Perception +15; darkvision
Languages Aklo, Common, Draconic, Necril, Shadowtongue, Varisian
Skills Acrobatics +15, Deception +18, Intimidation +15, Occultism +20, Religion +15, Stealth +15, Undead Lore +18
Str +2, Dex +4, Con +4, Int +6, Wis +3, Cha +5
Items +1 dagger, 10 gp worth of onyx, hand crossbow (10 bolts)
AC 27 (explorer's clothing); Fort +21, Ref +18, Will +15
HP 130 (void healing)
Shadow Blending [reaction] (illusion, occult, shadow) Frequency once per minute; Trigger A creature attempts a flat check to target Varlario while they are concealed or hidden due to dim light or darkness; Effect Shadows wrap around Varlario's form. The DC of the flat check increases by 2.
Speed 25 feet
Melee [one-action] dagger +21 [+17/+13] (agile, finesse, thrown 10 feet, versatile S), Damage 2d6+2+10 piercingRanged [one-action] fist +20 [+16/+12] (agile, nonlethal), Damage 2d6+2+8 bludgeoningRanged [one-action] hand crossbow +20 [+15/+10] (range 60 feet), Damage 2d8+2+10 piercingDivine Innate Spells DC 28 (+4 dmg); 2nd harm; 1st undeath's blessing; Cantrips (4th) void warp
Occult Prepared Spells DC 28, attack +20 (+4 dmg); 4th confusion, fly, mystic armor, translocate; 3rd paralyze, summon undead, vampiric feast (×2); 2nd blur, darkness, invisibility, see the unseen; 1st command, fear, grim tendrils, pet cache; Cantrips (6th) daze, detect magic, read aura, shield
Witch Hex Spells (4th) 3 Focus Points attack +20 (+4 dmg); 4th malicious shadow, needle of vengeance, phase familiar
Rituals DC 28 (+4 dmg); 2nd create undead
Hidden Familiar Varlario has hidden their bat familiar through the pet cache spell. They keep the bat contained except when they use shred spirit.Shred Spirit [two-actions] (concentrate, spirit) Frequency once per minute; Effect Varlario sends forth their bat familiar as a phantasmal conduit to rip at the soul of a creature within 30 feet. The targeted creature must succeed at a DC 28 basic Will save or take 9d6 spirit damage. Varlario then recovers Hit Points equal to half the damage dealt.

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