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Animated Wardrobe

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Elite | Normal | Weak
Proficiency without Level

Elite Animated WardrobeCreature 5

Uncommon Large Construct Mindless 
Source The Disgraced Dollmaker pg. 64
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 22 (includes +2 from Uncommon) • Construct (Arcana, Crafting)
Variant animated object
Perception +12; darkvision
Skills Athletics +14
Str +4, Dex +0, Con +5, Int -5, Wis +0, Cha -5
AC 23 (19 when broken); Fort +15, Ref +8, Will +8; construct armor
HP 60; Hardness 7; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Construct Armor Like normal objects, an animated wardrobe has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated wardrobe is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 17.
Speed 15 feet
Melee [one-action] door +14 [+9/+4] (magical), Damage 2d6+2+6 bludgeoningMelee [one-action] clothes whip +14 [+9/+4] (disarm, magical, nonlethal, reach 10 feet, trip), Damage 1d4+2+4 bludgeoning plus clothes grabClothes Grab A creature hit by the animated wardrobe's clothes whip becomes grabbed by the animated wardrobe. The creature isn't immobilized, but it can't move beyond the reach of the wardrobe's clothes whip. A creature can sever the clothes whip with a Strike against AC 15 that deals at least 5 slashing damage. This deals no damage to the animated wardrobe.

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