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Deific Vessels Of Asmodeus

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Elite | Normal | Weak
Proficiency without Level

Elite Deific Vessels Of AsmodeusCreature 20

Rare Medium Divine Human Humanoid Unholy 
Source The Final Damnation pg. 201
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 45 (includes +5 from Rare) • Humanoid (Society)
Perception +34; greater darkvision
Languages Common, Diabolic; truespeech
Skills Athletics +35, Deception +37, Hell Lore +39, Intimidation +37, Religion +42
Str +5, Dex +4, Con +3, Int +6, Wis +4, Cha +6
Items +2 greater resilient <%GEAR.ARMOR%%%>explorer’s clothing, mace
AC 44; Fort +32, Ref +34, Will +37
HP 370; Immunities death effects, fire, paralyzed; Resistances mental 15, poison 15; Weaknesses holy 15
Choking Ashes (aura, divine, fire) 30 feet. When a creature ends its turn in the aura, it takes 6d6 fire damage (DC 40 basic Reflex save). A creature that fails this save is also sickened 2 (sickened 3 on a critical failure).Mark of Fate (curse, divine) A creature that slays the deific vessel must succeed at a DC 43 Will save or be visibly marked as anathema to Asmodeus. It gains weakness 15 to unholy and takes a –2 circumstance penalty to Charisma-based skill checks against followers of Asmodeus. Creatures attempting to Track or Gather Information about the creature gain a +2 circumstance bonus to their checks. The mark can’t be hidden but can be removed by participating in an atone ritual led by a worshipper of Asmodeus who’s 15th level or higher.
Speed 25 feet, fly 25 feet
Melee [one-action] greater flaming greater grievous mace +38 [+33/+28] (magical, shove, unholy), Damage 3d6+2+15 bludgeoning plus 1d6 fireMelee [one-action] greater flaming greater grievous fist +38 [+34/+30] (agile, magical, unarmed, unholy), Damage 3d4+2+15 bludgeoning plus 1d6 fireRanged [one-action] Hellfire jet +36 [+31/+26] (fire, ranged 120 feet, spirit, unholy), Damage 4d6+2 fire plus 2d8 spiritDivine Innate Spells DC 43, attack +35 (+4 dmg); 9th harm (×4), massacre; 8th divine decree, divine inspiration; 7th divine immolation, execute; 6th truesight, zealous conviction; 5th harm (at will); Cantrips (9th) detect magic, divine lance, ignition, message; Constant (5th) truespeech
Furious Flames (divine) The vessel's unarmed attacks and any weapon they wield gain the greater flaming and greater grievous runes, and their Strikes gain the critical specialization effects of the appropriate weapon group.

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