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Peacock Phoenix

This creature's description may contain spoilers. Click to revealUnlike its namesake, the peacock phoenix is a being of pure magic, a unique manifestation of Xanderghul’s alter ego as the Peacock Spirit.

Elite | Normal | Weak
Proficiency without Level

Elite Peacock PhoenixCreature 18

Unique Gargantuan Incorporeal Mythic Spirit 
Source Pathfinder #220: Crypt of Runes pg. 88
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 38 (48 if Unique applies) • Spirit (Occultism)
Perception +33; darkvision, detect magic, see the unseen
Languages Aklo, Thassilonian; telepathy 100 feet
Skills Acrobatics +35, Arcana +35, Athletics +32, Intimidation +34
Str -5, Dex +8, Con +5, Int +8, Wis +7, Cha +7
AC 41; Fort +28, Ref +35, Will +32; War of Immortals 168)
HP 260; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal, paralyzed, poison, precision, sickened, unconscious, vitality, void; Resistances all 15 (except force, ghost touch, or spirit; double resistance vs. non-magical), mythic resistance 17
Radiant Panoply (arcane, aura, light, visual) 20 feet. The peacock phoenix is surrounded by an aura of iridescence. An adjacent creature that starts its turn in the aura must attempt a DC 37 Will save. On a failure, the creature becomes dazzled until the start of its next turn.Rebirth (mythic) When the peacock phoenix dies while incorporeal, they return to life at the start of their next turn with full Hit Points. They are no longer incorporeal, lose the spirit trait, gain the beast trait, and lose their immunities and resistances (except for mythic resistance) and radiant panoply. Their Strength modifier becomes +7. They lose their radiant wing Strike and gain a beak and talon Strike.
Speed 25 feet, fly 70 feet
Melee [one-action] radiant wing +34 [+29/+24] (magical, reach 20 feet), Damage 4d10+2+15 mentalMelee [one-action] beak +34 [+29/+24] (magical, reach 20 feet), Damage 3d10+2+15 piercing plus 2d6 mentalMelee [one-action] talon +34 [+30/+26] (agile, magical, reach 20 feet), Damage 3d6+2+15 slashing plus 2d6 mentalArcane Innate Spells DC 44 (+4 dmg); 9th phantasmagoria; 8th dispel magic (×3), hallucination; 6th see the unseen; Constant (9th) detect magic
Mythic Power The peacock phoenix has 3 Mythic Points.
  • Mythic Skill [free-action] Cost 1 Mythic Point; Effect The phoenix attempts their next Athletics or Stealth skill check with a +4 bonus and has mythic proficiency for that check.
  • Remove a Condition [one-action] (concentrate) Cost 1 Mythic Point; Effect The phoenix ends one condition affecting them.
Radiant Beam [two-actions] (arcane, force, light) The phoenix emits a 100-foot line of radiance from their eyes. Creatures in the area take 10d12 force damage (DC 40 basic Reflex save). The phoenix peacock can’t use Radiant Beam again for 1d4 rounds.

Sidebar - Additional Lore Other Mythic Phoenixes

Because it’s tied so intrinsically to Runelord Xanderghul and his alter ego, the Peacock Spirit, once the peacock phoenix is destroyed, it’s doubtful Golarion will ever see its like again. Whether different kinds of mythic phoenixes, born from similar confluences of magical and psychic energy, could ever exist remains uncertain.

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