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Nyssaveth, She Who Hungers in Gloom

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Elite | Normal | Weak
Proficiency without Level

Elite NyssavethCreature 22

Unique Gargantuan Dragon Shadow Undead Unholy 
Source Rotten to the Core pg. 163
Elite Changes are marked. The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 44 (54 if Unique applies) • Dragon (Arcana), Undead (Religion)
Variant ravener
Perception +38; greater darkvision, scent (imprecise) 60 feet, soulsense 60 feet, tremorsense (imprecise) 60 feet
Languages Common, D'ziriak, Diabolic, Draconic, Jotun, Sakvroth, Shadowtongue
Skills Acrobatics +37, Athletics +42, Deception +38, Intimidation +40, Nature +38, Stealth +39, Survival +38
Str +10, Dex +5, Con +8, Int +6, Wis +8, Cha +7
AC 49; Fort +39, Ref +37, Will +42; +2 to all saves vs. shadow
HP 455 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious, void; Weaknesses holy 20
Cowering Fear (aura, emotion, fear, mental) 90 feet, DC 44; A ravener's frightful presence causes creatures to cower in fear as well. As long as a creature is at least frightened 2 or more as a result of the ravener's frightful presence, it's also immobilized from the fear.Soul Ward An intangible field of necromantic energy protects a ravener from total destruction. This soul ward has 200 Hit Points. Whenever a ravener would be reduced below 1 Hit Point, all damage in excess of what would reduce them to 1 Hit Point is instead dealt to their soul ward. If this damage reduces the soul ward to fewer than 0 Hit Points, the ravener is destroyed. A soul ward's Hit Points can be restored only via specific ravener abilities such as Consume Soul, Void Breath, or vicious criticals. A ravener who goes more than a week without successfully using Consume Soul to feed on a dying creature starves, and their soul ward loses 1d4 Hit Points each day until they feed. If the ravener's soul ward loses all its Hit Points while the ravener still has more than 1 HP, they become a ravener husk.Discorporate [free-action] (primal) Trigger The ravener takes excess damage to their soul ward but still has at least 51 Hit Points in their soul ward; Effect The ravener draws deeply into their soul ward, discorporating their body into soul energy to escape. They take 50 damage to their soul ward and their physical body vanishes, reappearing 1d4 hours later in a random location within 1 mile from the location where they used Discorporate.Reactive Strike [reaction] Jaws only
Speed 60 feet, fly 200 feet
Melee [one-action] jaws +42 [+37/+32] (magical, reach 20 feet, void), Damage 4d10+2+18 piercing plus 6d6 void and drain vigorMelee [one-action] claw +42 [+38/+34] (agile, magical, reach 15 feet), Damage 4d10+2+18 slashing plus 2d6 voidMelee [one-action] tail +40 [+35/+30] (magical, reach 25 feet), Damage 4d12+2+18 slashing plus 2d6 voidMelee [one-action] wing +40 [+36/+32] (agile, magical, reach 20 feet), Damage 3d10+2+18 slashing plus 2d6 voidPrimal Innate Spells DC 46, attack +36 (+4 dmg); 10th massacre; 9th darkness (at will), execute; 8th vampiric exsanguination (at will); Cantrips (10th) detect magic
Rituals DC 46 (+4 dmg); 2nd create undead (shadows only)
Consume Soul [free-action] (death, primal) Trigger A living creature within 30 feet of the ravener dies; Effect The ravener tears the creature's soul from its body with their maw and gulps it down. The dying creature must attempt a DC 46 Fortitude save.
Critical SuccessThe creature is unaffected.
SuccessThe ravener tears off a small chunk of the creature's soul. If the victim is restored to life, they are drained 1 in addition to any other side effects of returning to life. The ravener adds a number of Hit Points to their soul ward equal to half the creature's level.
FailureAs success, but the creature's soul is ravaged. The creature is drained 3 and the ravener adds a number of Hit Points to their soul ward equal to the creature's level.
Critical FailureAs failure, but the ravener devours the entire soul. The victim can't be restored to life as long as the ravener exists except via powerful magic such as a wish ritual, and the ravener adds a number of Hit Points to their soul ward equal to twice the creature's level.
Drain Vigor (primal) When Nyssaveth deals void damage to a living creature with her jaws Strike, she gains 20 temporary Hit Points and the creature must succeed at a DC 45 Fortitude save or become enfeebled 2. Further damage dealt by her jaws Strike increases the enfeebled condition value by 2 on a failed save, to a maximum of enfeebled 4.Ghost Bane Nyssaveth's Strikes affect incorporeal creatures with the effects of a ghost touch property rune, and her jaws deal an additional 8d6 force damage to undead.Void Breath [two-actions] (primal, void) The ravener breathes a blast of necrotic flame that deals 20d6 void damage plus 4d6 persistent void damage (DC 46 2297"basic" Reflex save). A creature that fails its save is also drained 1 (or drained 2 on a critical failure). If a creature is drained by the ravener's Void Breath, the ravener's soul ward gains 5 HP. The ravener can't use Void Breath again for 1d4 rounds.Vicious Criticals The ravener treats an attack roll as a critical hit on a roll of 19 or 20, as long as the attack roll was a success. Additionally, whenever the ravener makes a critical hit with one of their Strikes, the target must succeed at a Fortitude save or gain the drained 1 condition. If the target already has a drained value of greater than 0, their drained value instead increases by 1, to a maximum of drained 4. Whenever the ravener applies drain to a creature in this way, their soul ward gains 5 Hit Points.

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