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Lesser Shadow Scamp

Nethys Note: No description is provided for this creature.

Recall Knowledge - Elemental (Arcana, Nature): DC 14
Unspecific Lore: DC 12
Specific Lore: DC 9

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Lesser Shadow ScampCreature -1

Small Elemental Shadow 
Source Pathfinder #213: Thirst for Blood pg. 18
Perception +0; darkvision
Languages Shadowtongue
Skills Acrobatics +4, Stealth +4
Str +1, Dex +3, Con +0, Int -2, Wis +0, Cha +0
AC 13; Fort +1, Ref +7, Will +5
HP 10 (fast healing 2 (in shadow)); Immunities bleed,paralyzed, poison, sleep
Speed 20 feet, fly 40 feet
Melee [one-action] jaws +6 [+1/-4] (finesse), Damage 1d6-2 piercingArcane Innate Spells DC 14, attack +6 (-4 dmg); 2nd darkness; 1st grim tendrils
Shade Breath [two-actions] (arcane, void) The shadow scamp creates a blast of clinging shadows in a 15-foot cone that deal 2d4 void damage to each creature within the area (DC 14 basic Reflex save). A creature that fails its save is also dazzled for 1 round. The shadow scamp can't use Shade Breath again for 1d4 rounds.Shadow Jump [three-actions] (arcane, shadow, teleportation) Requirements The shadow scamp is in dim light or darkness; Effect The shadow scamp recedes into darkness and instantly teleports to a square of dim light or darkness within 60 feet. This movement doesn't trigger reactions.