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Painted Soldier (Matte)

This creature's description may contain spoilers. Click to revealNethys Note: No description has been provided for this creature.

Elite | Normal | Weak
Proficiency without Level

Painted Soldier (Matte)Creature 7

Uncommon Medium Construct Mindless 
Source Pathfinder #218: Titanbane pg. 28
Recall Knowledge DC 25 (includes +2 from Uncommon) • Construct (Arcana, Crafting)
Perception +5; {{creatureAbilities 59 "darkvision"}}
Skills Athletics +10
Str +6, Dex +1, Con +4, Int -5, Wis +0, Cha -5
Painted Equipment All of a painted creature's equipment is part of it and can't be {{actions 2383 "disarmed"}} or otherwise removed. If the creature drops a piece of equipment, it dissolves into droplets of paint.
Items javelin (2), shield (Hardness 5, HP 25, BT 13), spear
AC 18 (20 with {{actions 2309 "shield raised"}}); Fort +11, Ref +6, Will +8
HP 95; Hardness 8; Immunities {{conditions 86 "bleed"}}, {{rules 2331 "death effects"}}, {{traits 578 "disease"}}, {{conditions 67 "doomed"}}, {{conditions 68 "drained"}}, {{conditions 73 "fatigued"}}, {{traits 623 "healing"}}, {{traits 647 "mental"}}, {{rules 2311 "nonlethal attacks"}}, {{conditions 85 "paralyzed"}}, {{traits 669 "poison"}}, {{conditions 91 "sickened"}}, {{traits 737 "spirit"}}, {{conditions 95 "unconscious"}}, {{traits 509 "vitality"}}, {{traits 510 "void"}}
Construct Armor Like normal objects, a painted soldier has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a painted soldier is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 21.{{creatureAbilities 75 "Shield Block"}} {{reaction}}
Speed 20 feet
Melee [one-action] spear +11 [{{rules 2289 "+6/+1"}}] (thrown 20 feet), Damage 2d6+10 piercingRanged [one-action] javelin +9 [{{rules 2289 "+4/-1"}}] (thrown 30 feet), Damage 2d8+6 plus matting paintMatting Paint When a painted soldier uses a ranged Strike, the ammunition or weapon (if thrown) becomes a smear of paint. It deals damage normally, and a creature struck by it becomes {{conditions 61 "clumsy"}} 1 and takes a –5-foot circumstance penalty to their Speed for 10 minutes. The paint can be removed with a total of 3 Interact actions by the creature or an adjacent ally.

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