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Ulat-kini Scout

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Elite | Normal | Weak
Proficiency without Level

Weak Ulat-kini ScoutCreature 8

Medium Amphibious Humanoid 
Source The Eye of Khari pg. 79
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 24 • Humanoid (Society)
Perception +17; darkvision
Languages Alghollthu, Azlanti, Common
Skills Athletics +20, Stealth +14, Survival +17
Str +7, Dex +1, Con +4, Int +0, Wis +4, Cha +0
Items +1 striking ranseur
AC 27; Fort +19, Ref +16, Will +15
HP 185
Sea-Beast Rider The ulat-kini scout automatically succeeds at checks to Command an Animal with the aquatic trait that their riding. The first attack the ulat-kini makes each round doesn’t share a multiple attack penalty with their mount.
Speed 20 feet, swim 40 feet
Melee [one-action] ranseur +21 [+16/+11] (disarm, magical, reach), Damage 2d10-2+13 piercing plus 1d8 persistent bleedMelee [one-action] claw +21 [+17/+13] (agile), Damage 2d8-2+13 slashingMelee [one-action] fangs +21 [+16/+11], Damage 2d10-2+13 piercingBlood in the Water [free-action] Requirements The ulat-kini scout begins their turn within 30 feet of a creature taking persistent bleed damage; Effect Until the beginning of their next turn, the ulat-kini gains 9 temporary Hit Points and a +4 status bonus to their Strikes’ damage rolls.

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