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Marala

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MaralaCreature 15

Unique Medium Humanoid Strix 
Source Gathering Allies pg. 104
Recall Knowledge DC 34 (44 if Unique applies) • Humanoid (Society)
Perception +13; darkvision
Languages Common, Diabolic, Fey, Strix
Skills Acrobatics +15, Athletics +9, Crafting +12, Diplomacy +11, Nature +9, Occultism +15, Survival +7
Str +5, Dex +6, Con +5, Int +4, Wis +3, Cha +7
Items +2 greater striking high-grade corundum flail (as high-grade duskwood), +2 resilient explorer's clothing, high-grade corundum shield (as high-grade duskwood; Hardness 8, HP 32, BT 16), silver chunk
AC 21; Fort +6, Ref +11, Will +13
HP 317
Shield Block [reaction]
Speed 20 feet, fly 30 feet
Melee [one-action] flail +15 [+10/+5] (disarm, magical, sweep, trip), Damage 3d8+17 bludgeoningMelee [one-action] claws +15 [+11/+7] (agile, finesse), Damage 3d6+17 slashingOccult Innate Spells DC 21, attack +13; 8th soothe, spirit song, uncontrollable dance; 7th spell riposte, true target, warp mind; 6th scintillating safeguard, spellwrack, spirit blast; 5th soothe (×3); Cantrips (8th) bullhorn, detect magic, detect metal, needle darts
Extol [one-action] (visual) Marala hefts her shield and orders a strix ally to protect themselves as well. Marala Raises a Shield, then causes one other strix ally within 30 feet to also Raise a Shield as a free action.Glorify [one-action] or [two-actions] (auditory) Frequency once per round; Effect Marala invokes the valor of her strix allies. Up to four strix allies within 30 feet can Step, Stride, or Fly up to their Speed toward an enemy as a free action. If she used 2 actions to activate this ability, up to two of the affected strix of Marala's choice can then Strike an adjacent enemy as a reaction.

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