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Anguished Hellfire

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Elite | Normal | Weak
Proficiency without Level

Weak Anguished HellfireCreature 18

Uncommon Large Elemental Fire Light 
Source Midnight Burning pg. 190
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 40 (includes +2 from Uncommon) • Elemental (Arcana, Nature)
Variant anguished flame
Perception +30
Languages Diabolic, Pyric; truespeech
Skills Asmodeus Lore +31, Athletics +32, Crafting +35, Diplomacy +35, Intimidation +35, Nature +29, Religion +29
Str +5, Dex +8, Con +5, Int +4, Wis +6, Cha +10
Eternal Luminosity (light) An anguished hellfire naturally sheds brilliant light like a torch. When other creatures target the anguished hellfire, they ignore the concealed condition from darkness, fog, mist, and smoke.
AC 40; Fort +28, Ref +30, Will +31
HP 340; Immunities fire; Weaknesses cold 15, water 15
Solar Flare (aura, divine, visual) 30 feet. When a creature ends its turn in the aura, it takes 4d6 fire damage (DC 36 basic Fortitude save). On a failed save, it also becomes dazzled until the end of its next turn. The anguished hellfire can deactivate or activate this aura by using a single action that has the concentrate trait.Vulnerable to Blasphemy If a creature the anguished flame can see and hear spends 1 action with the linguistic trait blaspheming Asmodeus, the anguished flame becomes sickened 1 until they Collect a Prayer from that creature.
Speed 30 feet, fly 60 feet
Melee [one-action] wing +32 [+28/+24] (agile, fire), Damage 4d10-2+13 fireRanged [one-action] shining ray +34 [+29/+24] (fire, light, range increment 60 feet), Damage 4d6-2+8 fire plus 3d6 spiritDivine Innate Spells DC 39, attack +31 (-4 dmg); 9th fireball (×3); 7th interplanar teleport; Cantrips (9th) detect magic, ignition, light; Constant (5th) truespeech
Collect Unholy Prayer [two-actions] (emotion, mental) The anguished flame compels the prayers of a creature they can see within 60 feet, and that creature must attempt a DC 39 Will save. A creature with the holy trait gets a degree of success one better than their result.
Critical Success The creature is unaffected.
Success The creature uses its reaction to pray.
Failure The creature prays. It is slowed 1 and can’t use reactions for 1 minute.
Critical Failure As failure, but the creature is slowed 2.
Focus Gaze [one-action] (concentrate, divine, visual) Requirements The anguished hellfire's solar flare aura is active; Effect The anguished hellfire fixes their fiery eyes on a creature they can see within 30 feet. The target must immediately attempt a Fortitude save against the anguished hellfire's solar flare. If the creature was already dazzled by solar flare before attempting its save, a failed save causes it to become blinded until the end of its next turn.Scourging Flame [two-actions] The hellfire can burn away beneficial magic. It attempts a flaming wing Strike. On a success, the anguished hellfire attempts to counteract one spell effect of its choice active on the target. The counteract modifier is +36, and the counteract rank is 9th.

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