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Areelu Vorlesh

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Areelu VorleshCreature 20

Unique Medium Human Humanoid Mythic Nephilim Unholy 
Source Pathfinder #221: Into the Apocalypse Archive pg. 53
Recall Knowledge DC 40 (50 if Unique applies) • Humanoid (Society)
Female cambion demoniac
Perception +14; darkvision, truesight
Languages Aklo, Chthonian, Common, Diabolic, Draconic, Dwarven, Elven, Empyrean, Fey, Gnomish, Halfling, Hallit, Jotun, Necril, Orcish, Sakvroth; telepathy 100 feet
Skills Acrobatics +14, Arcana +18, Athletics +12, Crafting +16, Deception +18, Diplomacy +16, Intimidation +18, Occultism +18, Religion +14, Society +16
Str +4, Dex +8, Con +10, Int +10, Wis +6, Cha +10
Items +3 major striking greater astral unholy dagger
AC 24; Fort +16, Ref +12, Will +14; mythic resilience (Fortitude and Will)
HP 400; Resistances mythic resistance 10; Weaknesses cold iron 20, holy 20
Rejection Vulnerability Areelu Vorlesh's apotheosis into a demon has made her vulnerable to rejection like a succubus. When Areelu fails a Deception check to Embrace (see below) or Lie, or when a creature succeeds at its save against her mental spells or abilities, she takes 6d6 mental damage. For 1 hour after causing mental damage to Areelu in this way, the creature can deal 6d6 mental damage to her with a successful Demoralize action incorporating its rejection.
Speed 25 feet, fly 35 feet
Melee [one-action] astral unholy dagger +19 [+15/+11] (agile, finesse, magical, versatile S), Damage 4d4+12 piercing plus 1d6 spirit and 1d4 spiritMelee [one-action] claw +16 [+12/+8] (agile, finesse, magical, unholy), Damage 4d8+12 slashing plus 2d6 spiritDivine Innate Spells DC 22, attack +14; 10th dominate; 9th dispel magic, execute, overwhelming presence, wails of the damned; 8th divine immolation, divine wrath, vampiric exsanguination; 7th warp mind; Cantrips (9th) divine lance, shield, void warp; Constant (9th) truesight
Embrace [one-action] Areelu attempts to Grapple a creature using her Deception bonus instead of Athletics. If the creature is willing, Areelu automatically succeeds.Kiss of Locusts [one-action] (divine, emotion, mental, unholy) Frequency once per round; Effect Areelu engages a creature she has grabbed or restrained in an embrace or other act of passion, creating an opportunity for a cloud of locusts to enter the creature's body. The creature takes 5d6 persistent bleed damage and is sickened 2 and off-guard for as long as they remain sickened.Mythic Power 3 Mythic Points
  • Recharge [one-action] (concentrate) Cost 1 Mythic Point; Effect Areelu regains an expended spell slot.
  • Remove a Condition [one-action] (concentrate) Cost 1 Mythic Point; Effect Areelu ends one condition affecting her.
  • Reroll [free-action] (fortune) Cost 1 Mythic Point; Trigger Areelu fails a check; Effect Areelu rerolls the check.
  • Undying Myth [free-action] Cost all of Areelu's Mythic Points; Trigger Areelu would die and has at least 1 Mythic Point; Effect Areelu remains standing and conscious and recovers 200 Hit Points.

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