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Captain Salah

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Beast (Arcana, Nature): DC 28
Recall Knowledge - Humanoid (Society): DC 28
Unspecific Lore: DC 26
Specific Lore: DC 23

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Captain SalahCreature 4

Unique Large Beast Centaur Humanoid 
Source Gatewalkers (Hardcover) pg. 37
Perception +11; darkvision
Languages Common, Elven, Fey
Skills Athletics +13, Diplomacy +8, Intimidation +8, Nature +9, Survival +9
Str +4, Dex +2, Con +1, Int +0, Wis +2, Cha +1
Items horse skull helmet, breastplate, cloak of gnawing leaves, longsword, spear (3), steel shield (Hardness 5, HP 20, BT 10)
AC 22 (24 with shield raised); Fort +10, Ref +11, Will +11
HP 55
Shield Block [reaction]
Speed 40 feet
Melee [one-action] hoof +11 [+7/+3] (agile), Damage 1d10+2+4 bludgeoningMelee [one-action] longsword +13 [+8/+3] (versatile P), Damage 1d8+2+4 slashingMelee [one-action] spear +13 [+8/+3], Damage 1d6+2+4 piercingMelee [one-action] spear +11 [+6/+1] (thrown 20 feet), Damage 1d6+2+4 piercingTrample [three-actions] Medium or smaller, hoof, DC 20

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