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Vikandian

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Undead (Religion): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak VikandianCreature 7

Unique Medium Undead Unholy Vampire 
Source Pathfinder #214: The Broken Palace pg. 60
Perception +14; darkvision
Languages Azlanti, Chthonian, Diabolic, Necril, Sakvroth
Skills Acrobatics +14, Deception +16, Intimidation +16, Occultism +13, Society +13, Stealth +16
Str +1, Dex +6, Con +2, Int +3, Wis +4, Cha +6
Items +1 striking sword cane, charm of electricity resistance, key to prison cells
AC 24; Fort +10, Ref +16, Will +14
HP 80 (fast healing 10, plagued coffin restoration, void healing); Immunities death effects, disease, paralyzed, poison, sleep; Resistances physical 10 (except magical wood)
Nosferatu Vulnerabilities As Vampire Vulnerabilities, but without Compulsions. In addition to the typical vampire vulnerabilities, Vikandian is jealous he can't create spawn. A PC who pokes at this shame when they attempt to Demoralize Vikandian gains a +4 circumstance bonus on their Intimidation check. If they're successful, Vikandian becomes slowed 1 for as long as he remains frightened as he sputters in rage.Opportune Riposte [reaction] Trigger An enemy within Vikandian's reach critically fails on a Strike against him; Effect Vikandian either makes a melee Strike against the triggering enemy or attempts to Disarm them of the weapon used for the Strike. If he succeeds, he gains panache.Plagued Coffin Restoration If he's reduced to 0 HP, Vikandian disperses into an immense number of individual rats that flee in every direction in an attempt to return to his coffin in area N6. If even a single rat enters this coffin, he reforms in his body and is unconscious. If his body rests in his coffin for 1 hour, Vikandian gains 1 HP, after which his fast healing begins to function normally. If his coffin doesn't contain plagued grave dirt, he instead needs to rest in his coffin for 1 day before he gains 1 HP and regains his fast healing.
Speed 30 feet, climb 25 feet
Melee [one-action] sword cane +17 [+13/+9] (agile, concealable, finesse, magical), Damage 2d6-2+4 piercing plus 1d6 spirit and 3 precisionMelee [one-action] fangs +16 [+11/+6] (finesse), Damage 2d12-2+4 piercing plus 3 precision and Drink BloodMelee [one-action] claw +16 [+12/+8] (agile, finesse), Damage 2d8-2+4 slashing plus 3 precisionBleeding Finisher [one-action] Requirement Vikandian has panache; Effect Vikandian attempts a sword cane Strike. If he hits, the target also takes 3d6 persistent bleed damage. He then loses his panache and can't use actions that have the attack trait for the rest of his turn.Change Shape [one-action] (concentrate, divine, polymorph) Vikandian transforms into a swarm of rats. He gains a land Speed of 30 feet and a climb Speed of 10 feet, and he becomes Large. Each enemy in his space takes 2d10 piercing damage (DC 24 basic Reflex save). A creature that fails the save is exposed to plague of ancients.Command Thrall [free-action] (auditory, divine, mental) Requirements One of Vikandian's morlock thralls is present and can hear him; Effect Vikandian gives a single command to one of his thralls, which the thrall follows to the best of their ability during their next turn.Dominate [two-actions] (divine, incapacitation, mental, visual) As vampire.Drink Blood [one-action] (divine) As vampire, but when Drinking Blood, Idebilor regains 10 HP and gains panache.Plague of Ancients (disease, virulent) Saving Throw DC 24 Fortitude; Onset 1 day; Stage 1 drained (1 day); Stage 2 drained 2 and enfeebled 2 (1 day); Stage 3 doomed 1, drained 3, and enfeebled 3 (1 day); Stage 4 doomed 2, drained 3, and enfeebled 3 (1 day); Stage 5 unconscious (1 day); Stage 6 deathPrecise Fencer Vikandian deals an additional 3 precision damage with his sword cane, fangs, or claw Strikes.Vampiric Panache Vikandian gains panache when he successfully uses Opportune Riposte, when he successfully Demoralizes a creature, when he successfully Dominates a creature, and when he Drinks Blood.