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Tokainen

Nethys Note: No description is provided for this NPC.

Recall Knowledge - Humanoid (Society): DC 28
Unspecific Lore: DC 26
Specific Lore: DC 23

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak TokainenCreature 8

Uncommon Medium Dhampir Human Humanoid 
Source Pathfinder #215: To Blot Out the Sun pg. 31
Perception +19; darkvision
Languages Azlanti, Necril
Skills Athletics +17, Intimidation +13, Occultism +12, Religion +17, Society +12
Str +4, Dex +1, Con +2, Int +1, Wis +4, Cha +2
Items +1 resilient breastplate, +1 striking meteor hammer, 2 religious symbols (1 Nin, 1 Scal), 20 gp
AC 24; Fort +15, Ref +12, Will +19; +2 circumstance to all saves vs. disease
HP 140 (void healing)
Retaliatory Flare [reaction] Trigger Tokainen would be damage by an adjacent creature; Effect Tokainen's flesh flares with scouring flames, dealing 1d4 fire damage to all adjacent enemies (DC 26 basic Reflex; increased to 2d8 fire damage if Tokainen is using Channel the Cataclysm stance).
Speed 25 feet
Melee [one-action] meteor hammer +18 [+13/+8] (backswing, disarm, reach, trip), Damage 2d8-2+8 bludgeoningMelee [one-action] fist +18 [+14/+10] (agile, unarmed), Damage 1d4-2+8 bludgeoningDivine Prepared Spells DC 26, attack +18 (-4 dmg); 5th command, divine immolation, harm (×5); 4th divine wrath, vampiric maiden (×2); 3rd blindness, chilling darkness, fear; 2nd dispel magic (×2), see the unseen; 1st bane, enfeeble (×2); Cantrips (5th) divine lance, prestidigitation, shield, sigil, void warp
Cleric Domain Spells 2 Focus Points, DC 26 (-4 dmg); 5th commanding lash, touch of obedience
Calculated Bloodletting [free-action] (spellshape) If your next action is to cast harm, any living creature that fails its save against that spell is dealt 1d6 persistent bleed damage. In addition, if that version of harm has an area, you can designate up to 5 living creatures in the area; they're not affected by that casting of harm.Channel Cataclysm [one-action] (stance) Effect Tokainen screams in rage, channeling the cataclysmic fury of Scal into her own body as she Interacts to draw a weapon. While she is in this stance, Tokainen gains fast healing 5, immunity to fire, her melee Strikes deal an additional 2d8 fire damage, and she gains access to her Spiral Swing ability. While Tokainen is in this stance, she can't cast spells.Spiral Swing [two-actions] (flourish) Requirements Tokainen is wielding her meteor hammer and is in Channel Cataclysm stance; Effect Tokainen swings her meteor hammer in a wide circle, dealing 4d8 bludgeoning and 4d8 fire damage to each enemy in a 10-foot radius emanation. Tokainen can't use Spiral Swing again for 1d4 rounds.