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Captain Salah

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Beast (Arcana, Nature): DC 28
Recall Knowledge - Humanoid (Society): DC 28
Unspecific Lore: DC 26
Specific Lore: DC 23

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Captain SalahCreature 2

Unique Large Beast Centaur Humanoid 
Source Gatewalkers (Hardcover) pg. 37
Perception +7; darkvision
Languages Common, Elven, Fey
Skills Athletics +9, Diplomacy +4, Intimidation +4, Nature +5, Survival +5
Str +4, Dex +2, Con +1, Int +0, Wis +2, Cha +1
Items horse skull helmet, breastplate, cloak of gnawing leaves, longsword, spear (3), steel shield (Hardness 5, HP 20, BT 10)
AC 18 (20 with shield raised); Fort +6, Ref +7, Will +7
HP 25
Shield Block [reaction]
Speed 40 feet
Melee [one-action] hoof +7 [+3/-1] (agile), Damage 1d10-2+4 bludgeoningMelee [one-action] longsword +9 [+4/-1] (versatile P), Damage 1d8-2+4 slashingMelee [one-action] spear +9 [+4/-1], Damage 1d6-2+4 piercingMelee [one-action] spear +7 [+2/-3] (thrown 20 feet), Damage 1d6-2+4 piercingTrample [three-actions] Medium or smaller, hoof, DC 16

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