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Alceo Demetrias

'Alceo grew up in Egorian with his elven mother, who fondly remembered and quietly taught him about life before the Thrune Ascendancy. Those lessons led him to Milani, and he eventually formed an underground network to help people escape from Cheliax. But his efforts were discovered during the Glorious Reclamation, and he fled east. That''s where Phoebe met him.

Campaign Role

Alceo and Phoebe have led the Hellbreakers League since its founding in 4722 ar. They largely play a background role in this Adventure Path. They see the PCs'' potential to be the future leaders of the Hellbreakers League and want to give the PCs the freedom to grow into that role. When they''re in direct contact, starting in Chapter 4, Alceo and Phoebe offer guidance and encouragement to the PCs, each in their own style: Alceo with stirring words, while Phoebe seeks to bolster their martial prowess.'

Elite | Normal | Weak
Proficiency without Level

Alceo DemetriasCreature 7

Unique Medium Aiuvarin Elf Human Humanoid 
Source Pathfinder #222: Hellbreakers pg. 244
Recall Knowledge DC 23 (33 if Unique applies) • Humanoid (Society)
Perception +11; low-light vision
Languages Common, Diabolic, Elven
Skills Deception +8, Diplomacy +10, Religion +11, Society +8, Thievery +10
Str +2, Dex +4, Con +2, Int +2, Wis +6, Cha +4
Items +1 morningstar, leather armor, wooden religious symbol of Milani
AC 17; Fort +5, Ref +8, Will +11
HP 100
Defy Devils! [reaction] (auditory, concentrate, emotion, fortune, linguistic, mental) Trigger A creature within 30 feet critically fails a saving throw or skill check against a devil, or a creature that worships devils or has a magical contract with a devil; Effect The triggering creature rerolls the check and must take the new result. It then becomes temporarily immune to Defy Devils! for 24 hours.
Speed 25 feet
Melee [one-action] morningstar +8 [+3/-2] (magical, versatile P), Damage 1d6+6 bludgeoningDivine Prepared Spells DC 18, attack +10; 4th fire shield, heal (×4), unfettered movement; 3rd anointed ground, crisis of faith, enthrall; 2nd clear mind, share life, spiritual armament; 1st alarm, sanctuary, sure strike; Cantrips (4th) bullhorn, divine lance, guidance, message, shield, stabilize
Cleric Domain Spells 1 Focus Point, DC 18; 1st unimpeded stride
Rituals DC 18; 2nd heartbond
Divine Weapon of Milani Frequency once per turn [free-action] Trigger Alceo finishes Casting a Spell using one of his spell slots on his turn; Effect Milani blesses Alceo's morningstar. Until the end of his turn, his morningstar Strikes deal an additional 2d4 spirit damage or 2d6 spirit damage if the target is unholy.Sense Heartbond [two-actions] (concentrate) Frequency once per day; Effect Alceo learns Phoebe's present state. He knows her direction and distance, and any conditions affecting her.

Shelyn's Corner

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