All Spells
Arcane | Divine | Elemental | Occult | Primal
Focus Spells | Rituals


PFS StandardReanimate Foe [three-actions] Focus 9

Uncommon Concentrate Focus Manipulate Necromancer 
Source Impossible Magic pg. 183
Range 30 feet; Targets 1 of your thralls
Duration 1 minute
You launch a thrall up to 30 feet into the corpse of an enemy that has been dead for no more than 1 minute, destroying the thrall in an effort to call the corpse to fight. Attempt an Undead Lore check against the standard DC of the level of enemy you’re trying to reanimate. You can reanimate only corpses of creatures that were once living or undead.

Success The enemy reanimates in an unoccupied space adjacent to its corpse. It’s under your control and has the minion trait. It has the same attack modifier, AC, saving throw modifiers, Perception, and skill modifiers, but it has only 100 Hit Points and lacks all special abilities, including immunities, resistances, and weaknesses. It has no magic items except the weapons and armor it used before death. Its Strikes deal the normal damage but don’t apply added effects since the creature doesn’t have special abilities. The reanimated foe is unstable and decays quickly. Each turn after it takes its actions, it loses 15 Hit Points. It can’t regain its lost Hit Points in any way. The reanimated creature lasts for 1 minute or until it’s reduced to 0 Hit Points.
Failure As success, but the reanimated enemy deals half damage with its Strikes and loses 50 Hit Points each turn instead of 15.
Critical Failure You create a thrall in the corpse’s space, but you don’t spend the Focus Point for casting this spell.

Shelyn's Corner

×