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PFS StandardTricks And Treats  [two-actions] Spell 3

Uncommon Concentrate Curse Linguistic Manipulate Mental 
Source Feybound pg. 46
Traditions arcane, occult, primal
Area 10-foot emanation
Defense Will; Duration varies
You levy an inconvenient curse on creatures, turning the very forces of nature against them. Lucky for them, they can bribe you with a valuable item as a treat. Each enemy in the area that has an item in its possession worth 1 gp or more must attempt a Will save.

A creature affected by this spell can give you an item in its possession worth 1 gp or more to immediately end the effect of the spell on it. It needs to use actions normally to deliver the item. Passing the item requires an Interact action as normal, and the creature might need to Interact to retrieve the item or move to reach you. If you’re unable to accept the item, such as if you’ve been knocked out or stunned, the target can Release the item to drop it on your body and end the curse.
Critical SuccessThe creature is unaffected.
SuccessThe creature endures a minor humiliation, such as stumbling on loose gravel, and is clumsy 1 until the end of its next turn.
FailureThe target’s actions are hampered by constant little indignations that make it look foolish, like birds flying into its face or mud appearing under its feet. It can’t take reactions until the start of its next turn and is clumsy 1 for 1 minute.
Critical FailureAs failure, but clumsy 2.

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