Arcane | Divine | Occult | Primal
Rituals


Spiritual EpidemicSpell 8

CurseNecromancy
Source Core Rulebook pg. 372
Traditions divine, occult
Cast Two ActionsTwo Actions somatic, verbal
Range 120 feet; Targets 1 creature
Saving Throw Will; Duration varies
You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.

Critical Success The target is unaffected.
Success The target is enfeebled 2 and stupefied 2 for 1 round.
Failure The target is enfeebled 2 and stupefied 2 for 1 minute and enfeebled 1 and stupefied 1 permanently.
Critical Failure The target is enfeebled 3 and stupefied 3 for 1 minute and enfeebled 2 and stupefied 2 permanently.