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Verminous LureSpell 1

This Spell may contain spoilers from the Strength of Thousands Adventure Path

UncommonOlfactoryTransmutation
Source Pathfinder #169: Kindled Magic pg. 76
Traditions primal
Cast Two ActionsTwo Actions somatic, verbal
Range 30 feet; Targets 1 creature or object
Duration 10 minutes
Upon casting, the target emits a musk that's captivating to certain animals. Tiny animals and animal swarms of any size within range must attempt a Will save. On a failure, non-hostile animals or animal swarms try to touch the target. If hostile, such creatures choose to attack the target instead of other foes, if able to do so without spending additional actions or exposing themselves to additional danger.

Verminous lure doesn't change animals' attitudes towards the target and is easily overridden by more direct control, such as the Command an Animal action. Animals with imprecise sense can use their scent as a precise sense against the target.