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Archives of Nethys

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Wizard

Source Core Rulebook pg. 638 2.0
This indicates abilities from the wizard class.

Actions

Drain Bonded Item

Feats

Advanced School Spell, Archwizard's Might, Bespell Weapon, Bond Conservation, Bonded Focus, Call Bonded Item, Cantrip Expansion, Clever Counterspell, Conceal Spell, Convincing Illusion, Counterspell, Diviner Sense, Effortless Concentration, Energy Ablation, Enhanced Familiar, Eschew Materials, Familiar, Forcible Energy, Form Retention, Hand of the Apprentice, Infinite Possibilities, Linked Focus, Magic Sense, Metamagic Mastery, Nonlethal Spell, Overwhelming Energy, Quickened Casting, Reach Spell, Reclaim Spell, Reflect Spell, Reprepare Spell, Scroll Savant, Second Chance Spell, Silent Spell, Spell Combination, Spell Mastery, Spell Penetration, Spell Tinker, Spellbook Prodigy, Split Slot, Steady Spellcasting, Superior Bond, Universal Versatility, Widen Spell

Focus Spells

Augment Summoning, Call of the Grave, Charming Words, Dimensional Steps, Diviner's Sight, Dread Aura, Elemental Tempest, Energy Absorption, Force Bolt, Hand of the Apprentice, Invisibility Cloak, Life Siphon, Physical Boost, Protective Ward, Shifting Form, Vigilant Eye, Warped Terrain
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