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Archives of Nethys
Wizard
Source
Core Rulebook pg. 638
2.0
This indicates abilities from the wizard class.
Actions
Drain Bonded Item
Feats
Advanced School Spell
,
Archwizard's Might
,
Bespell Weapon
,
Bond Conservation
,
Bonded Focus
,
Call Bonded Item
,
Cantrip Expansion
,
Clever Counterspell
,
Conceal Spell
,
Convincing Illusion
,
Counterspell
,
Diviner Sense
,
Effortless Concentration
,
Energy Ablation
,
Enhanced Familiar
,
Eschew Materials
,
Familiar
,
Forcible Energy
,
Form Retention
,
Hand of the Apprentice
,
Infinite Possibilities
,
Linked Focus
,
Magic Sense
,
Metamagic Mastery
,
Nonlethal Spell
,
Overwhelming Energy
,
Quickened Casting
,
Reach Spell
,
Reclaim Spell
,
Reflect Spell
,
Reprepare Spell
,
Scroll Savant
,
Second Chance Spell
,
Silent Spell
,
Spell Combination
,
Spell Mastery
,
Spell Penetration
,
Spell Tinker
,
Spellbook Prodigy
,
Split Slot
,
Steady Spellcasting
,
Superior Bond
,
Universal Versatility
,
Widen Spell
Focus Spells
Augment Summoning
,
Call of the Grave
,
Charming Words
,
Dimensional Steps
,
Diviner's Sight
,
Dread Aura
,
Elemental Tempest
,
Energy Absorption
,
Force Bolt
,
Hand of the Apprentice
,
Invisibility Cloak
,
Life Siphon
,
Physical Boost
,
Protective Ward
,
Shifting Form
,
Vigilant Eye
,
Warped Terrain