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Archives of Nethys
Exploration
Source
Core Rulebook pg. 631
2.0
An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.
Actions
Affix a Talisman
,
Avoid Notice
,
Borrow an Arcane Spell
,
Call Companion
,
Coerce
,
Cover Tracks
,
Decipher Writing
,
Defend
,
Detect Magic
,
Follow the Expert
,
Gather Information
,
Hustle
,
Identify Alchemy
,
Identify Magic
,
Impersonate
,
Investigate
,
Learn a Spell
,
Make an Impression
,
Pursue a Lead
,
Rally
,
Refocus
,
Repair
,
Repeat a Spell
,
Scout
,
Search
,
Sense Direction
,
Squeeze
,
Take a Breather
,
Track
,
Treat Wounds
Activities
Affix a Talisman
,
Avoid Notice
,
Defend
,
Detect Magic
,
Follow the Expert
,
Hustle
,
Investigate
,
Repeat a Spell
,
Scout
,
Search
Feats
Annotate Composition
,
Anticipate Ambush
,
Cat Nap
,
Earworm
,
Emblazon Armament
,
Express Rider
,
Flame Jump
,
Improvised Crafting
,
Lead Investigator
,
Posse
,
Read Disaster
,
Verdant Weapon
Skills
Borrow an Arcane Spell
,
Coerce
,
Cover Tracks
,
Gather Information
,
Identify Alchemy
,
Impersonate
,
Make an Impression
,
Repair
,
Sense Direction
,
Squeeze
,
Track
,
Treat Wounds
Skills (General)
Decipher Writing
,
Identify Magic
,
Learn a Spell