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Archives of Nethys

Pathfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG


Exploration

Source Core Rulebook pg. 631 2.0
An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.

Actions

Affix a Talisman, Avoid Notice, Borrow an Arcane Spell, Call Companion, Coerce, Cover Tracks, Decipher Writing, Defend, Detect Magic, Follow the Expert, Gather Information, Hustle, Identify Alchemy, Identify Magic, Impersonate, Investigate, Learn a Spell, Make an Impression, Pursue a Lead, Rally, Refocus, Repair, Repeat a Spell, Scout, Search, Sense Direction, Squeeze, Take a Breather, Track, Treat Wounds

Activities

Affix a Talisman, Avoid Notice, Defend, Detect Magic, Follow the Expert, Hustle, Investigate, Repeat a Spell, Scout, Search

Feats

Annotate Composition, Anticipate Ambush, Cat Nap, Earworm, Emblazon Armament, Express Rider, Flame Jump, Improvised Crafting, Lead Investigator, Posse, Read Disaster, Verdant Weapon

Skills

Borrow an Arcane Spell, Coerce, Cover Tracks, Gather Information, Identify Alchemy, Impersonate, Make an Impression, Repair, Sense Direction, Squeeze, Track, Treat Wounds

Skills (General)

Decipher Writing, Identify Magic, Learn a Spell
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