Actions | Activities


1 week (concentrate, downtime)

Source Pathfinder #220: Crypt of Runes pg. 81
You attune the Doomsday Door to a location associated with destruction, such as the heart of an active volcano. You must know the location exists. If it is on a different plane, a planar key must be present.

Each day you spend Attuning, you must spend 1 Mythic Point or your doomed condition’s value increases by 1. A creature assisting you with the rite can spend a Mythic Point instead, and you can avoid spending a Mythic Point by making an appropriate sacrifice, as determined by the GM.

After seven days, the Doomsday Door attunes to your chosen location, then shuts. Until then, this activity can reattune to the door to a different location.

You can also use this activation to negate a Doomsday Door’s current attunement.

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