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Shields (3)
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Archives of Nethys

Conditions Index


Clumsy

Source Core Rulebook pg. 618 2.0
Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.