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Companions | Familiars


Summoner Details | Feats | Link Spells | Sample Builds | Eidolons


There is a Legacy version here.

PFS StandardBeast Eidolon

Beast Eidolon 
Source Impossible Magic pg. 73
Your eidolon is a manifestation of the life force of nature in the form of a powerful magical beast that often has animal features, possibly even several from different species. You might have learned the way to connect with the world's life force via a specific philosophy or practice, such as the beliefs of the god callers of Sarkoris, or formed a bond on your own. Regardless, your link to your eidolon allows you both to grow in power and influence to keep your home safe from those who would despoil it.
Tradition Primal
Home Plane The Universe
Size Medium
Suggested Attacks claw (slashing), fangs (piercing), hoof (bludgeoning), horn (piercing), jaws (piercing)
Eidolon Attributes Con +3, Int +1, Wis -1, Cha +0
Skills Intimidation, Nature
Senses low-light vision
Languages Fey
Speed 25 feet
Eidolon Abilities Initial beast's charge; Symbiosis primal roar; Transcendence whirlwind maul

Beast's Charge [two-actions]

Eidolon 
Your eidolon rushes forward, using their momentum to increase the power of their attack. Your eidolon Strides twice and then Strikes. If the eidolon moved at least 20 feet away from their starting position and moved entirely in a straight line, they gain a +1 circumstance bonus to this attack roll.

Primal Roar [two-actions] 7th

Auditory Eidolon 
Your eidolon unleashes a primal roar or other terrifying noise that fits your eidolon's form. Your eidolon attempts to Demoralize each enemy that can hear the roar, comparing the result of a single Intimidation check to the Will DC of each target; this check doesn't take any penalty for not sharing a language.

Whirlwind Maul [two-actions] 17th

Eidolon 
Your eidolon lashes out in all directions. They make a melee unarmed Strike against up to four enemies within reach. They can choose different unarmed attacks for each enemy. Each attack counts toward your multiple attack penalty, but you don't increase your penalty until the eidolon has made all their attacks.

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