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PFS RestrictedFading ReactionFeat 10

RareArchetypeTeleportation
Source Legends pg. 58
Archetype Red Mantis Assassin
Frequency once per Crimson Shroud
Prerequisites Crimson Shroud
Trigger You are targeted with a Strike by someone you can detect while your Crimson Shroud is active.

You fade partially from reality. The attacker must attempt a DC 11 flat check; on a failure, the attack passes harmlessly through the image of your body that remains behind. An instant later you return to reality, and your Crimson Shroud ends.

Traits

Archetype:

This feat belongs to an archetype.

Rare:

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Teleportation:

Teleportation effects allow you to instantaneously move from one point in space to another. Teleportation does not usually trigger reactions based on movement.

Secrets of the Vernai

Source Legends pg. 57
The Red Mantis Assassin archetype appears on page 71 of the Lost Omens World Guide. Of the additional options below, only Prayer Attack is available freely to Red Mantis assassins without prior permission from the Blood Mistress. Those who dare learn these rare abilities without her permission run the risk of being cast out of the society and hunted down by their former allies. In theory, a daring infiltration of the Crimson Citadel could allow one to study hidden texts and learn these techniques, but the chambers within and below this fortress are among the most dangerous in the region, so such an attempt should not be made lightly!

Related Feats: Achaekek's Grip, Prayer Attack, Vernai Training