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Companions | Familiars


There is a Legacy version here.

PFS StandardSteed Form Feat 2

Invocation Summoner 
Source Impossible Magic pg. 80


Your eidolon changes to make them particularly effective as your mount. While you ride them, you get your full number of actions each round instead of reducing them to 2. This applies only when you ride your eidolon, not when anyone else does (see the Riding Sapient Creatures sidebar). Your eidolon still must be at least one size category larger than you to ride them. Since you work together to move, your eidolon’s move actions while you’re mounted gain the tandem trait.

Traits

Invocation:

An invocation action allows a runesmith to surge power through their rune by uttering its true name. Invocation requires you to be able to speak clearly in a strong voice and requires that you be within 30 feet of the target rune or runes unless another ability changes this. These actions include the Invoke Rune action, which makes the rune’s invocation take place, then causes the rune to fade away. Using Invoke Rune normally allows you to invoke two runes, but other abilities that include the Invoke Rune action often change that number or the specific runes you can invoke.

Riding Sapient Creatures

Riding along on a sapient creature that isn’t a minion requires a lot of coordination and timing. Both the riding creature and the mount regain only 2 actions at the start of their turns each round, as both the mount and the riding creature interfere with one another’s actions. If you ride your eidolon, you reduce your total actions to 2 and continue to share actions normally—you don’t reduce the number of actions twice.

Shelyn's Corner

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