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Bugbear Details | Bugbear Feats | Universal Ancestry Feats | Bugbear Heritages


PFS StandardUnfaltering Ranks [two-actions] Feat 17

Auditory Bugbear Concentrate Emotion Linguistic Mental 
Source Cheliax, Infernal Inheritence pg. 31

Prerequisites Friend Of Fear

You know all too well the dangers of succumbing to fear, and you know how to remove this weakness from your allies. Attempt an Intimidation check, comparing it to the Will DC of allies in a 60-foot emanation who can hear you. Each of them is temporarily immune to this ability for 10 minutes.
Critical SuccessThe ally gains temporary Hit Points equal to twice your level that remain for 1 round. The ally gains a +10-foot circumstance bonus to their Speeds for 1 round. Reduce the ally’s frightened value by 2. If the ally wasn’t frightened, they instead gain a +1 circumstance bonus to saving throws against fear for 1 minute.
SuccessThe ally gains temporary Hit Points equal to your level that remain for 1 round. The ally gains a +5-foot circumstance bonus to their Speeds for 1 round. Reduce the ally’s frightened value by 1. If the ally wasn’t frightened, they instead gain a +1 circumstance bonus to their next saving throw against fear they attempt within the next minute.

Traits

Auditory:

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can’t hear it (such as deaf targets) as long as the effect itself makes sound.

Bugbear:

A creature with this trait is a furry, stealthy goblinoid. Bugbears tend to have darkvision.

Concentrate:

An action with this trait requires a degree of mental concentration and discipline.

Emotion:

This effect alters a creature’s emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Linguistic:

An effect with this trait depends on language comprehension. A linguistic effect that targets a creature works only if the target understands the language you are using.

Mental:

A mental effect can alter the target’s mind. It has no effect on an object or a mindless creature.

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