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Knight Reclaimant

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Humanoid (Society): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Knight ReclaimantCreature 9

Medium Humanoid 
Source Claws of the Tyrant pg. 44
Perception +18
Languages Common
Skills Athletics +14, Gravelands Lore +18, Medicine +14, Nature +14, Religion +16, Stealth +16, Survival +16
Str +6, Dex +3, Con +4, Int +2, Wis +4, Cha +3
Items +1 striking bastard sword, half plate, steel shield (Hardness 5, 20 HP, BT 10)
AC 29; Fort +21, Ref +16, Will +18
HP 155
Deep Resilience The knight reclaimant's convictions steel their mind against outside influences and help their allies remain strong. The knight and their allies within 30 feet have a +1 circumstance bonus to saves against mental effects, which increases to +2 against mental effects originating from undead.Shield Block [reaction]
Speed 25 feet
Melee [one-action] bastard sword +22 [+17/+12] (magical, two-hand 2d12), Damage 2d8+2+10 slashingSudden Charge [one-action] Frequency once per turn; Effect The knight Strides twice. If they end their movement within melee reach of at least one enemy, the knight can make a melee Strike against that enemy.

All Monsters in "Knights of Lastwall"

NameLevel
Commander Arsiella Dei9
Knight Reclaimant8
Veteran Reclaimer11
Virtuous Defender4

Knights of Lastwall

Source Character Guide pg. 122 2.0
For centuries, the nation of Lastwall stood as a bulwark against the orcs of Belkzen and the lingering threat of the Whispering Tyrant. But when the Whispering Tyrant escaped his prison, he brought to his enemies in Lastwall a devastating apocalypse. Now Lastwall is destroyed, and the knights who once served there are without a home. In its absence, they have formed a ragtag group known as the Knights of Lastwall, and they carry on their charge to stand against the undead legions of the Whispering Tyrant wherever their skills are needed.