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Sedacthy Warband

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Elite | Normal | Weak
Proficiency without Level

Sedacthy WarbandCreature 10

Gargantuan Amphibious Humanoid Sedacthy Troop 
Source Hellcoast Heresies pg. 69
Recall Knowledge DC 27 • Humanoid (Society)
Perception +19; darkvision, wavesense 30 feet
Languages Thalassic; sea speech
Skills Athletics +22, Intimidation +19, Survival +17
Str +6, Dex +3, Con +4, Int +2, Wis +3, Cha +2
AC 27; Fort +20, Ref +17, Will +17
HP 220 (4 segments); Weaknesses area damage 10, splash damage 10
Troop Defenses
Speed 20 feet, swim 40 feet
Frenzied Feast [one-action] to [three-actions] Frequency once per round; Effect The warband launches a frenzy of attacks against each enemy in a 5-foot emanation with a DC 26 basic Reflex save. The damage depends on the number of actions. For each enemy damaged by this attack, the damage of the attack increases by 1d4 piercing for all targets (up to a maximum of 3d4 additional damage).
[one-action] 1d6+3 piercing plus 1d4 persistent bleed
[two-actions] 2d6+6 piercing plus 1d6 persistent bleed
[two-actions] 3d6+9 piercing plus 1d8 persistent bleed
War Shriek [one-action] (auditory, emotion, fear, mental) The warband unleashes a chorus of terrifying battle cries. Each enemy in a 30-foot emanation must attempt a DC 29 Will save. Regardless of the results, creatures are temporarily immune for 1 minute.
Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is immobilized for 1 round and frightened 3.

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