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Silent Devotee

This creature's description may contain spoilers. Click to revealWhen the runelords first created the Emerald Chambers, an order of martial spellcasters was established to protect Xin’s tomb. Known as the Silent Devotees, members of this order cut out their own eyes and tongues in a gesture intended both to prove their devotion and to ensure that knowledge of the Emerald Chambers would never spread beyond the order. After an initial surge of volunteers, interest in the order waned once the duplicitous nature of the runelords (and rumors of their involvement in Xin’s assassination) came to light. Today, only a few dozen silent devotees remain.

The devotees expanded the scope of their mission after the runelords claimed portions of the Emerald Chambers for their personal use. These devotees fitted their empty eye sockets with emeralds magically imbued with the site plans for the Chambers, allowing them to patrol the extradimensional space in its entirety. Combined with the raw magic flowing through the Chambers, the emeralds turned the skin of the devotees a pallid green but also gifted them with a sort of immortality, such that the remaining devotees seem immune to the ravages of time. Today, the Silent Devotees are something more than the humans they once were.

Elite | Normal | Weak
Proficiency without Level

Silent DevoteeCreature 14

Rare Medium Humanoid 
Source Pathfinder #220: Crypt of Runes pg. 90
Recall Knowledge DC 37 (includes +5 from Rare) • Humanoid (Society)
Perception +26; darkvision, truesight
Languages Thassilonian, Varisian; telepathy 100 feet
Skills Acrobatics +28, Arcana +26, Athletics +25, Society +26, Stealth +28
Str +5, Dex +8, Con +5, Int +6, Wis +4, Cha +3
Untouched by Time Though not undead, silent devotees don’t age as most mortal creatures do. They don’t eat, drink, sleep, or breathe.
Items +2 striking wounding longsword
AC 36; Fort +26, Ref +28, Will +25; +2 status to all saves vs. auditory
HP 255; Immunities fatigued, inhaled poisons, sleep; Resistances sonic 15
Pall of Silence (arcane, aura, illusion) 10 feet. The silent devotee is surrounded by an aura that suppresses sound, granting the silent devotee resistance to sonic energy and a bonus to all saves against auditory effects. Creatures within the aura can’t use sonic attacks, use auditory actions, or Cast a Spell without the subtle trait.Reactive Strike [reaction]
Speed 30 feet
Melee [one-action] longsword +29 [+24/+19] (magical, versatile P), Damage 2d8+13 slashing plus 1d6 persistent bleed damageArcane Innate Spells DC 34; Constant (7th) truesight
Cruel Sneak Attack A silent devotee’s Strikes deal and additional 2d6 precision damage to creatures that are off-guard or are taking persistent bleed damage.Quieting Rune [two-actions] (arcane, concentrate, illusion, manipulate) The silent devotee marks a creature within 60 feet they can see with a rune of magical silence. The creature must succeed at a DC 34 Will saving throw or be affected as if by a 7th-rank silence spell. The rune lasts for 1 minute or until the devotee dies. A creature can be marked with only one Quieting Rune at a time. If the devotee uses this ability again, any previous Quieting Rune they’ve created ends.Transdimensional Step [two-actions] (arcane, teleportation) The silent devotee teleports to an unoccupied space within 30 feet.

Sidebar - Additional Lore Xin-Undoros

The most devoted member of the Silent Devotees was surely Xin-Undoros, a loyal champion of Xin and one of the order’s first volunteers. Though he predicted Earthfall, Xin-Undoros failed to warn the runelords of the catastrophe, blaming them for the death of his beloved emperor. As punishment for this treachery, Xin-Undoros became a graveknight shortly after the end came. While this transformation returned Xin-Undoros’s ability to speak, he still refuses to do so, regarding such an act as a violation of his eternal oath.

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