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Sekmin Mummies

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Elite | Normal | Weak
Proficiency without Level

Sekmin MummiesCreature 12

Medium Mummy Undead Unholy 
Source A Vast Abyss Above pg. 78
Recall Knowledge DC 30 • Undead (Religion)
Variant mummy guardians
Perception +23; darkvision
Languages Aklo, Necril, Sakvroth
Skills Athletics +21, Stealth +19
Str +4, Dex +3, Con +2, Int -2, Wis +5, Cha +4
AC 31; Fort +20, Ref +19, Will +23
HP 215 (void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses alchemical 10 (see alchemical weakness), fire 10
Alchemical Weakness The guardian's weakness to alchemical items not only applies to damage from alchemical items, but the guardian also takes 5 damage when splashed with non-damaging alchemical items or dosed with alchemical poisons, even if they're immune to their other effects.Blighted Consumption [reaction] (curse, divine, poison) Trigger A creature within 30 feet eats or drinks (including an alchemical item or potion); Effect The food or drink burns like the caustic substances fed to the mummy before its death. If the creature fails a DC 24 Fortitude save, they become sickened 2 after they finish the consumption and can't reduce their sickened condition while within 30 feet of any mummy.
Speed 20 feet
Melee [one-action] fist +25 [+21/+17] (agile), Damage 2d10+11 bludgeoning plus Choking PainChoking Pain [one-action] (divine, illusion, mental, void) Requirements The mummy's last action was a successful fist Strike; Effect The mummy shares the pain of its dying moments with the target of that Strike. That creature takes 5d8 void damage with a DC 30 2297"basic" Will save. If the creature critically fails the saving throw, it can't speak for 1 round, including to Cast a Spell.

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