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Damage

Attacks, spells, and other dangers deal damage. The amount is typically determined by a damage roll, which can use a variety of sizes and numbers of dice.

Damage reduces the Hit Points (HP) that measure a creature's overall health or an object's durability. A creature might have immunity to damage or effects of certain kinds, a resistance that reduces the damage it takes, or a weakness that increases damage it takes. These are typically keyed to damage types such as slashing damage or fire damage.

Related: Persistent damage condition

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