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Battlecry!

Taking the Lead

Source Battlecry! pg. 158
Before a skirmish battle, each PC can become the leader of one troop of their choice. Usually, the GM provides a selection of troops for the PCs to choose from—these could be a variety of forces or very similar ones. The PC remains the leader of that unit until circumstances change. They lead the unit in battle whenever a skirmish begins, immediately moving into the troop’s space if they aren’t already in it (such as in the case of an ambush or other similar situation). In extreme circumstances, the troop might have to operate without a leader.

Establishing leadership takes 10 minutes of instructing the troop. Each leader approaches this in their own way, relaying signals, procedures, or other battle plans to their troop. Generally speaking, an individual can lead only one troop at a time, though a GM might allow PCs to control more than one depending on the scale of the conflict without giving additional troops the full leadership benefits.