Archetypes


Sorcerer

Source Core Rulebook pg. 230
You coax the magic power in your blood to manifest, accessing magic others don’t expect you to have.

Multiclass Sorcerer characters

The sorcerer archetype is a method for anyone to pick up commonly useful spells, such as invisibility and haste.

Sorcerer Dedication Feat 2

ArchetypeDedicationMulticlass
Source Core Rulebook pg. 230
Prerequisites Charisma 14

Choose a bloodline. You become trained in the bloodline’s two skills; for each of these skills in which you were already trained, you become trained in a skill of your choice. You cast spells like a sorcerer. You gain access to the Cast a Spell activity. You gain a spell repertoire with two common cantrips from the spell list associated with your bloodline, or any other cantrips you learn or discover. You’re trained in spell attack rolls and spell DCs for your tradition’s spells. Your key spellcasting ability for sorcerer archetype spells is Charisma, and they are sorcerer spells of your bloodline’s tradition. You don’t gain any other abilities from your choice of bloodline.

Special You cannot select another dedication feat until you have gained two other feats from the sorcerer archetype.

Basic Blood Potency Feat 4

Archetype
Source Core Rulebook pg. 230
Prerequisites Sorcerer Dedication

You gain a 1st- or 2nd-level sorcerer feat.

Basic Bloodline Spell Feat 4

Archetype
Source Core Rulebook pg. 230
Prerequisites Sorcerer Dedication

You gain your bloodline’s initial bloodline spell. If you don’t already have one, you also gain a focus pool of 1 Focus Point, which you can Refocus without any special effort. (For more on bloodline spells, see page 194.)

Basic Sorcerer Spellcasting Feat 4

Archetype
Source Core Rulebook pg. 230
Prerequisites Sorcerer Dedication

You gain the basic spellcasting benefits. Each time you gain a spell slot of a new level from the sorcerer archetype, add a spell of the appropriate spell level to your repertoire: a common spell of your bloodline’s tradition, one of your bloodline’s granted spells, or another spell you have learned or discovered.

Advanced Blood Potency Feat 6

Archetype
Source Core Rulebook pg. 230
Prerequisites Basic Blood Potency

You gain one sorcerer feat. For the purpose of prerequisites, your sorcerer level is half your character level.

Special You can select this feat more than once. Each time you do, you gain another sorcerer feat.

Bloodline Breadth Feat 8

Archetype
Source Core Rulebook pg. 230
Prerequisites Basic Sorcerer Spellcasting

Your repertoire expands, and you can cast more spells of your bloodline’s tradition each day. Increase the number of spells in your repertoire and number of spell slots you gain from sorcerer archetype feats by 1 for each spell level other than your two highest spell levels.

Expert Sorcerer Spellcasting Feat 12

Archetype
Source Core Rulebook pg. 230
Prerequisites Basic Sorcerer Spellcasting; master in Arcana, Nature, Occultism, or Religion, depending on bloodline

You gain the expert spellcasting benefits.

Master Sorcerer Spellcasting Feat 18

Archetype
Source Core Rulebook pg. 230
Prerequisites Expert Sorcerer Spellcasting; legendary in Arcana, Nature, Occultism, or Religion, depending on bloodline

You gain the master spellcasting benefits.