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PFS StandardBarbarian

Source Core Rulebook pg. 221 2.0
There’s a rage deep inside you that sometimes breaks loose, granting you some of the might of a barbarian in addition to your other abilities.

Multiclass Barbarian characters

The barbarian archetype is a great choice for characters that emphasize Strength and melee attacks more than usual for their class, as long as they can handle Rage’s spellcasting restriction. It’s especially good for characters looking to add more damage.

PFS StandardBarbarian Dedication Feat 2

ArchetypeDedicationMulticlass
Source Core Rulebook pg. 221 2.0
Archetype Barbarian
Prerequisites Strength 14; Constitution 14

You become trained in Athletics; if you were already trained in Athletics, you instead become trained in a skill of your choice. You become trained in barbarian class DC.

You can use the Rage action.

Choose an instinct as you would if you were a barbarian. You have that instinct for all purposes and become bound by its anathema, but you don’t gain any of the other abilities it grants.

Special You cannot select another dedication feat until you have gained two other feats from the barbarian archetype.

Rage Single Action

BarbarianConcentrateEmotionMental
Source Core Rulebook pg. 84 2.0
Requirements You aren’t fatigued or raging.
You tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can't voluntarily stop raging. While you are raging:
  • You deal 2 additional damage with melee Strikes. This additional damage is halved if your weapon or unarmed attack is agile.
  • You take a –1 penalty to AC.
  • You can't use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging.
After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can't Rage again for 1 minute.

PFS StandardBarbarian Resiliency Feat 4

Archetype
Source Core Rulebook pg. 221 2.0
Archetype Barbarian
Prerequisites Barbarian Dedication; class granting no more Hit Points per level than 10 + your Constitution modifier

You gain 3 additional Hit Points for each barbarian archetype class feat you have. As you continue selecting barbarian archetype class feats, you continue to gain additional Hit Points in this way.

PFS StandardBasic Fury Feat 4

Archetype
Source Core Rulebook pg. 221 2.0
Archetype Barbarian
Prerequisites Barbarian Dedication

You gain a 1st- or 2nd-level barbarian feat.

PFS StandardAdvanced Fury Feat 6

Archetype
Source Core Rulebook pg. 221 2.0
Archetype Barbarian
Prerequisites Basic Fury

You gain one barbarian feat. For the purpose of meeting its prerequisites, your barbarian level is equal to half your character level.

Special You can select this feat more than once. Each time you select it, you gain another barbarian feat.

PFS StandardInstinct Ability Feat 6

Archetype
Source Core Rulebook pg. 221 2.0
Archetype Barbarian
Prerequisites Barbarian Dedication

You gain the instinct ability for the instinct you chose for Barbarian Dedication.

PFS StandardJuggernaut's Fortitude Feat 12

Archetype
Source Core Rulebook pg. 221 2.0
Archetype Barbarian
Prerequisites Barbarian Dedication; expert in Fortitude Saves

Your proficiency rank in Fortitude saves increases to master.