Adjustments
Adventuring Gear
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Assistive Items
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Contracts (4)
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Customizations (5)
Intelligent Items
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Services (6)
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Shields (3)
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Wands (3)
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Worn Items (5)

General Backgrounds | Legacy Backgrounds | Regional Backgrounds

Abomination Vaults | Age of Ashes | Agents of Edgewatch | Extinction Curse | Fists of the Ruby Phoenix | Pathfinder Society | Strength of Thousands | The Fall of Plaguestone


PFS StandardNomadBackground

Source Core Rulebook pg. 63 2.0
Traveling far and wide, you picked up basic tactics for surviving on the road and in unknown lands, getting by with few supplies and even fewer comforts. As an adventurer, you travel still, often into even more dangerous places.

Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.

You're trained in the Survival skill, and a Lore skill related to one terrain you traveled in (such as Desert Lore or Swamp Lore). You gain the Assurance skill feat with Survival.