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Runesmith Details | Feats | Sample Builds | Runes


Runesmith Sample Builds

Hammer of Torag

Source Impossible Magic pg. 56
Your runes carry the divine might of a hammer’s blow.

Ability Scores

Prioritize Intelligence first, then Strength and Wisdom.

Skills

Arcana, Athletics, Crafting, Intimidation, Religion

Starting Feat

Smithing Weapons

Higher-Level Feats

Terrifying Invocation (4th), Swiping Trace (8th), Clashing Compound Invocation (10th), Define the Canvas (14th)

Rune Thrower

Source Impossible Magic pg. 58
With a flick of your wrist, you puncture your foes with rune-covered knives.

Ability Scores

Intelligence should be your highest modifier, followed by Dexterity for accuracy. A good Constitution will keep you alive longer.

Skills

Acrobatics, Arcana, Occultism, Stealth, Thievery

Starting Feat

Remote Detonation

Higher-Level Feats

Pattern Flight (2nd), Tracing Trance (6th), Unerring Runic Attraction (14th), Unbounded Invocations (18th)

Runic Duelist

Source Impossible Magic pg. 54
Your knowledge of runes makes you a deadly opponent in duels.

Ability Scores

Intelligence makes your runes more difficult to resist. Increase Dexterity and Strength for martial prowess.

Skills

Acrobatics, Arcana, Deception, Nature, Society

Starting Feat

Engraving Strike

Higher-Level Feats

Artist's Attendance (4th), Engraving Maneuver (6th), Drawn in Vital Ink (8th), Dance of Bloody Ink (14th)

Shelyn's Corner

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