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PFS LimitedRiddle the Sphinx Feat 6

This Feat may contain spoilers from the Myth-Speakers Adventure Path

Uncommon Exemplar Ikon 
Source Pathfinder #217: Death Sails a Wine-Dark Sea pg. 79

Usage imbued into a body ikon

You’ve learned the secrets of the sphinx’s riddles and empowered your ikon with them. You can voice these mysteries, forcing others to overcome them as you did.

Transcendence—Tangle in Riddle [one-action] (auditory, mental, transcendence) You speak a bizarre koan that transcends language and is understood by only one creature within 30 feet. The target must attempt a Will save against your class DC. It’s then immune to this ability for 1 hour.
Critical Success The target is unaffected.
Success The target is stupefied 1 for 1 round.
Failure The target is stupefied 1 for 1d4 rounds.
Critical Failure The target is stupefied 1 and confused for 1d4 rounds.

Traits

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Ikon:

An item with the ikon trait is a special item provided or created by an exemplar's divinity that is so tied to that exemplar that it can serve as a sacred vessel for their might. You gain three ikons at first level. Each ikon has a passive immanence ability and an activated transcendence ability. A feat with the ikon trait imbues one of your ikons with further capabilities. Whenever you gain a feat with the ikon trait, choose which of your ikons gains that ability; if you have multiple ikons that meet the feat's usage requirements, you can take the feat multiple times to apply its effects to another one of your ikons. These feats list what ikon they can be imbued into, and any number of them can be imbued into a single ikon.