Mythic Callings | Mythic Feats | Mythic Destinies | Mythic Spells | Mythic Rituals


Shining Runes Feat 14

Mythic 
Source Pathfinder Adventure Path #219: Lord of the Trinity Star pg. 73

Prerequisites Avenging Runelord Dedication

Whenever you Cast a Spell that requires more than one action to cast, the signature Thassilonian runes you trace in the air flicker with light and command attention. They may blaze brightly, leave lingering fog, create discordant noise, or fill the air with an overwhelming scent, such that their presence obfuscates you from onlookers. You gain concealment from enemy creatures until the beginning of your next turn. The DC to identify your spells as you cast them is 2 higher than normal.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.

Shelyn's Corner

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