All Archetypes
Artifact | Class | Combat Style | Core | Faction | Multiclass | Mystical | Mythic | Profession | Undead


Defy Hell [one-action] Feat 10

Archetype Divine Stance 
Source Pathfinder #222: Hellbreakers pg. 217, Hellbreakers Players Guide pg. 9
Archetype Hellbreaker
Prerequisites Hellbreaker Dedication
Requirements You aren' t unholy.

Your devotion to your cause gives you endless strength and courage to withstand the enemy's attacks. As long as you're in this stance, you gain a +2 status bonus to saves against mental effects and can make Hellbreaker Strikes.

Hellbreaker Strike [two-actions] (holy) Make a weapon or unarmed Strike. This counts as two attacks when determining your multiple attack penalty. If your Strike hits, you deal an additional 2d8 spirit damage. At 18th level, this increases to 3d8 spirit damage.

Defy Hell Leads To...

Thorn in Hell's Side

Traits

Archetype:

This feat belongs to an archetype.

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Stance:

A stance is a general combat strategy that you enter by using an action with the stance trait, and you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you use a stance action again, whichever comes first. After you take an action with the stance trait, you can’t take another one for 1 round. You can enter or be in a stance only in encounter mode. You can Dismiss a stance.

Shelyn's Corner

×