Followers


PFS RestrictedBerserker

Minion 
This incautious fighter can become a terrifying harbinger of destruction.
Melee [one-action] falchion (forceful, sweep), Damage 1d10 slashing
Str +3 Dex +0 Con +2 Int +0 Wis +0 Cha +2
Hit Points 8
Kit Armor item bonus +3, Dex cap +2
Skills Athletics, Intimidation, Warfare Lore
Follower Ability When a berserker takes damage, they gain a +1 status bonus to their next damage roll before the end of your next turn.

Experienced Advancement When the berserker becomes an experienced follower:
  • Increase their Strength modifier to +4 and their Constitution modifier to +3.
  • Increase their proficiency rank with Fortitude and Will saves to expert.
  • Increase their falchion Strike damage dice from 1d10 to 2d10.
  • Increase the status bonus to damage rolls the berserker gains from their follower ability to +2.

Veteran Advancement When the berserker becomes a veteran follower:
  • Increase their Constitution modifier to +4, their Wisdom modifier to +1, and their Charisma modifier to +3.
  • Increase their item bonus to AC to +4.
  • Increase their proficiency rank in Perception to expert.
  • Increase their proficiency rank in Athletics, Intimidation, and Warfare Lore to expert.
  • Increase their proficiency rank in their falchion Strikes to expert, and give them a +1 item bonus to attack rolls with their falchion Strikes. Their Strikes deal 3 additional damage and become magical for the purposes of ignoring resistances.
  • Increase the status bonus to damage rolls the berserker gains from their follower ability to +3.
  • The berserker gains Reckless Attack.
    Reckless Attack [free-action] Frequency once per turn; Trigger You Direct the berserker; Effect The berserker gains a +1 circumstance bonus to their next attack roll on this turn. They are off-guard until the beginning of your next turn.

Exceptional Advancement When the berserker becomes an exceptional follower:
  • Increase their Strength modifier to +5, their Dexterity modifier to +1, their Wisdom modifier to +2, and their Charisma modifier to +4.
  • Increase their item bonus to AC to +5.
  • Increase their proficiency rank in Fortitude saves and Will saves to master, and their proficiency rank in Reflex saves to expert. Give them a +1 item bonus to all saving throws.
  • Increase their proficiency rank in Athletics to master.
  • Increase their item bonus to attack rolls with their falchion Strikes to +2. Increase their falchion Strike damage dice from 2d10 to 3d10 and increase the additional damage that their falchion Strikes deal from 3 to 6.
  • Increase the status bonus to damage rolls the berserker gains from their follower action to +4.
  • The berserker gains a reaction when Directed. If this reaction isn’t spent before the beginning of your next turn, it is lost. The berserker also gains the Share the Pain reaction.
    Share the Pain [reaction] Trigger The berserker is critically hit by a creature that is within their reach; Effect The berserker makes a melee Strike against that creature.