
BerserkerMinion This incautious fighter can become a terrifying harbinger of destruction.
Melee [one-action] falchion (
forceful,
sweep),
Damage 1d10 slashing
Str +3
Dex +0
Con +2
Int +0
Wis +0
Cha +2
Hit Points 8
Kit Armor item bonus +3, Dex cap +2
Skills Athletics,
Intimidation,
Warfare LoreFollower Ability When a berserker takes damage, they gain a +1 status bonus to their next damage roll before the end of your next turn.
Experienced Advancement When the berserker becomes an experienced follower:
- Increase their Strength modifier to +4 and their Constitution modifier to +3.
- Increase their proficiency rank with Fortitude and Will saves to expert.
- Increase their falchion Strike damage dice from 1d10 to 2d10.
- Increase the status bonus to damage rolls the berserker gains from their follower ability to +2.
Veteran Advancement When the berserker becomes a veteran follower:
- Increase their Constitution modifier to +4, their Wisdom modifier to +1, and their Charisma modifier to +3.
- Increase their item bonus to AC to +4.
- Increase their proficiency rank in Perception to expert.
- Increase their proficiency rank in Athletics, Intimidation, and Warfare Lore to expert.
- Increase their proficiency rank in their falchion Strikes to expert, and give them a +1 item bonus to attack rolls with their falchion Strikes. Their Strikes deal 3 additional damage and become magical for the purposes of ignoring resistances.
- Increase the status bonus to damage rolls the berserker gains from their follower ability to +3.
- The berserker gains Reckless Attack.
Reckless Attack [free-action] Frequency once per turn; Trigger You Direct the berserker; Effect The berserker gains a +1 circumstance bonus to their next attack roll on this turn. They are off-guard until the beginning of your next turn.
Exceptional Advancement When the berserker becomes an exceptional follower:
- Increase their Strength modifier to +5, their Dexterity modifier to +1, their Wisdom modifier to +2, and their Charisma modifier to +4.
- Increase their item bonus to AC to +5.
- Increase their proficiency rank in Fortitude saves and Will saves to master, and their proficiency rank in Reflex saves to expert. Give them a +1 item bonus to all saving throws.
- Increase their proficiency rank in Athletics to master.
- Increase their item bonus to attack rolls with their falchion Strikes to +2. Increase their falchion Strike damage dice from 2d10 to 3d10 and increase the additional damage that their falchion Strikes deal from 3 to 6.
- Increase the status bonus to damage rolls the berserker gains from their follower action to +4.
- The berserker gains a reaction when Directed. If this reaction isn’t spent before the beginning of your next turn, it is lost. The berserker also gains the Share the Pain reaction.
Share the Pain [reaction] Trigger The berserker is critically hit by a creature that is within their reach; Effect The berserker makes a melee Strike against that creature.