
ScoutMinion This novice lookout can become a master of traversing terrain silently to strike their foes’ weak points.
Melee [one-action] shortsword (
agile,
finesse,
versatile S),
Damage 1d6 piercing
Str +1
Dex +3
Con +1
Int +0
Wis +2
Cha +0
Hit Points 6
Kit Armor item bonus +1, Dex cap +4
Skills Acrobatics,
Stealth,
Survival, one
Lore about a specific settlement or a specific terrain
Follower Ability A scout deals 1d4 extra precision damage to
off-guard targets.
Experienced Advancement When the scout becomes an experienced follower:
- Increase their Dexterity modifier to +4 and their Wisdom modifier to +3.
- Increase their proficiency rank with Reflex saves, Will saves, and Perception to expert.
- Increase their shortsword Strike damage dice from 1d6 to 2d6.
- Add Search to the list of exploration activities the scout can perform without spending your exploration activity.
Veteran Advancement When the scout becomes a veteran follower:
- Increase their Strength modifier to +2, their Constitution modifier to +2, and their Intelligence modifier to +1.
- Increase their item bonus to AC to +2.
- Increase their proficiency rank in Acrobatics, Stealth, Survival, and their specific Lore to expert. Give them a +1 item bonus to Stealth checks.
- Increase their proficiency rank in their shortsword Strikes to expert, and give them a +1 item bonus to attack rolls with their shortsword Strikes. Their Strikes deal 2 additional damage and become magical for the purposes of ignoring resistances.
- Increase the extra precision damage the scout does to off-guard targets to 1d6.
- The scout learns Exploit Injury.
Exploit Injury [one-action] Requirements The scout’s last action was a successful melee Strike against an off-guard target; Effect The target of the Strike is off-guard until the end of your next turn.
Exceptional Advancement When the scout becomes an exceptional follower:
- Increase their Strength modifier to +3, their Dexterity modifier to +5, their Constitution modifier to +3, and their Wisdom modifier to +4.
- Increase their item bonus to AC to +3.
- Increase their proficiency rank in Reflex saves, Will saves, and Perception to master, and their proficiency rank in Fortitude saves to expert. Give them a +1 item bonus to all saving throws.
- Increase their proficiency rank in Stealth to master, and increase their item bonus to Stealth checks to +2.
- Increase their item bonus to attack rolls with their shortsword Strikes to +2. Increase their shortsword Strike damage dice from 2d6 to 3d6 and increase the additional damage that their shortsword Strikes deal from 2 to 4.
- When the scout uses the Scout exploration activity, they also Avoid Notice and Search.