General Hazards | Adventure-Specific Hazards | Weather Hazards


Poisoned SkullsHazard 8

Trap 
Source The Cellars pg. 87
Complexity Simple
Stealth DC 28 (expert)
Description A fast-acting toxin that’s almost invisible to the eye coats the first and seventh skull on this display shelf.
Disable DC 31 Thievery to identify the toxin and delicately wipe it free before burning the tainted cloth; on a critical success, the character can pinpoint two areas where the skull can be safely carried and, perhaps, used as an improvised thrown weapon to poison a creature.
Stain and Pain [reaction] Trigger A creature comes in contact with the skull; Effect The contact poison turns the exposed flesh a deep scarlet color that persists for 24 hours and also afflicts the creature with nettleweed residue.

Shelyn's Corner

×