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Xevalorg

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Elite | Normal | Weak
Proficiency without Level

Weak XevalorgCreature 12

Legacy Content

Unique CE Large Aberration 
Source Pathfinder #148: Fires of the Haunted City pg. 14
Weak Changes are marked. The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.
Recall Knowledge DC 30 (40 if Unique applies) • Aberration (Occultism)
Male gug savant
Perception +24; darkvision
Languages Aklo, Terran, Undercommon
Skills Acrobatics +21 (+25 to Squeeze), Athletics +25, Religion +24, Stealth +21, Survival +22
Str +8, Dex +4, Con +5, Int +2, Wis +7, Cha +4
AC 32; Fort +24, Ref +18, Will +21
HP 215
Attack of Opportunity [reaction]
Speed 40 feet, climb 20 feet
Melee [one-action] jaws +25 [+20/+15] (reach 15 feet), Damage 3d12-2+14 piercingMelee [one-action] claw +25 [+21/+17] (agile, reach 15 feet), Damage 3d8-2+14 slashingOccult Innate Spells DC 31, attack +25 (-4 dmg); 6th flesh to stone; 5th black tentacles, wall of stone; 4th divine wrath, shape stone (×3); 3rd earthbind, vampiric touch; 2nd invisibility; Constant (4th) freedom of movement, see invisibility
Eerie Flexibility Despite his size, Xevalorg's multiple joints allow him to fit through tight spaces as if he were a Medium creature. While Squeezing, he can move at his full Speed.Furious Claws [two-actions] Xevalorg makes up to four claw Strikes, each against a different target. These attacks count toward Xevalorg's multiple attack penalty, and the multiple attack penalty doesn't increase until after he makes all his attacks.Rend [one-action] claw

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