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Undead Murder

Nethys Note: No description has been given for this creature.

Recall Knowledge - Undead (Religion): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Elite | Normal | Weak
Proficiency without Level

Undead MurderCreature 3

Uncommon Large Skeleton Swarm Undead Unholy 
Source Claws of the Tyrant pg. 32
Perception +12; darkvision, scent (imprecise) 30 feet
Skills Acrobatics +10, Stealth +7, Thievery +10
Str +0, Dex +3, Con +0, Int -4, Wis +4, Cha +0
AC 18; Fort +7, Ref +13, Will +8
HP 32 (void healing); Immunities death effects, disease, paralyzed, poison, precision, swarm mind, unconscious; Resistances cold 3, electricity 3, fire 3, piercing 3, slashing 3; Weaknesses area damage 5, splash damage 5
Mindless Grudge [reaction] Trigger A creature deals damage to the murder; Effect The murder begrudges the triggering creature. The murder's swarming hunger deals 3 extra damage to that creature. The effect ends if the murder begrudges a different creature.
Speed 5 feet, fly 35 feet
Swarming Hunger [one-action] The murder's beaks and talons deal 2d6 piercing damage to each enemy in the swarm's space (DC 20 basic Reflex save). A creature that critically fails its save is blinded for 1d4 rounds as the murder focuses its attacks on clawing out the creature's eyes.

All Monsters in "Skeleton"

NameLevel
Beetle Carapace6
Drake Skeleton8
Harpy Skeleton5
Ossuary Warden19
Skeletal Champion2
Skeletal Giant3
Skeletal Horse2
Skeletal Hulk7
Skeletal Mage5
Skeletal Rat Swarm2
Skeletal Soldier1
Skeletal Titan13
Skeleton Guard-1
Skeleton Infantry11
Skeleton Mob6
Tyrannosaurus Skeleton9
Undead Murder3
Wolf Skeleton0

Skeleton

Source Monster Core pg. 312 1.1
Animated skeletons are among the most common types of undead.

Skeleton Abilities

Most skeletons have one of these abilities. If you give a skeleton more, you might want to increase its level and adjust its statistics.

Bloody A coating of blood gives the skeleton fast healing equal to its level.
Collapse [reaction] Trigger The skeleton is critically hit; Effect The skeleton collapses into a pile of bones and the attack deals only normal damage. The skeleton can re-form in a standing position as an action, but until it does, it is immobilized and off-guard.
Explosive Death When the skeleton is destroyed, its bones shatter and explode. Adjacent creatures take 1d6 slashing damage per 2 levels (minimum 1d6) with a basic Reflex save against the moderate spell DC for the skeleton's level.

Screaming Skull [two-actions] (auditory, emotion, fear, mental) The skeleton removes its skull and throws it, making a jaws attack with a range of 20 feet. It then attempts to Demoralize each foe within 10 feet of the target. The head bounces, rolls, or even flies back, returning to the skeleton at the start of its next turn. The skeleton is blind until then.

Sidebar - Advice and Rules Creating Skeletons

Start with a skeleton of the appropriate size. (Gargantuan skeletons can use skeletal hulk with the elite adjustments, Gargantuan size, and 5 feet more reach.) Add Strikes, Speeds, or other abilities it would gain from its shape. For instance, a chimera skeleton might have a horn attack with its goat head and jaw attacks with its dragon and lion heads, but not a fist attack.

Sidebar - Additional Lore Unlife Without Flesh

The necromantic energies that infuse animated undead skeletons give them the ability to see without eyes and move without muscles. Despite being mindless, skeletons' instinct to do evil comes from their corrupt vital essence, perverting void energy for creation rather than destruction.