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Orthux Guard

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Elite | Normal | Weak
Proficiency without Level

Orthux GuardCreature -1

Uncommon Medium Dwarf Hryngar Humanoid 
Source The Dead God's Hand pg. 22
Recall Knowledge DC 15 (includes +2 from Uncommon) • Humanoid (Society)
Variant hryngar
Perception +3; darkvision
Languages Common, Dwarven, Sakvroth
Skills Athletics +3, Intimidation +2, Religion +3, Stealth +4
Str +1, Dex +2, Con +2, Int +0, Wis +1, Cha -2
Items chain shirt, crossbow (10 bolts), dagger, light mace
AC 14; Fort +6, Ref +6, Will +3; +2 status to saves vs. magic
HP 14
Light Blindness
Speed 20 feet
Melee [one-action] light mace +6 [+2/-2] (agile, finesse, shove), Damage 1d4+1 bludgeoningMelee [one-action] dagger +6 [+2/-2] (agile, finesse, versatile S), Damage 1d4+1 piercingRanged [one-action] crossbow +6 [+1/-4] (range increment 120 feet, reload 1), Damage 1d8 piercingOccult Innate Spells DC 12; 1st command, phantom pain; Cantrips (1st) sigil

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