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Innumma

The most well-traveled guide in Sakuachi's party is also their most talented explorer, forager, and weather forecaster. Amiable and good humored, Innumma is always ready to cheer up his fellows or offer some expert advice. He's the companion most interested in the PCs and hearing about their adventures thus far. He playfully teases any character who makes an avoidable mistake but is equally good-humored about his own failings, especially when it comes to predicting the weather. “How boring life would be,” he says, “if everyone were perfect!” Innumma's affable demeanor darkens only when he speaks of Pamak, whom he had come to regard as a younger sibling.

Recall Knowledge - Humanoid (Society): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak InnummaCreature 3

Unique Medium Human Humanoid 
Source Gatewalkers (Hardcover) pg. 283
Perception +10
Languages Common, Erutaki
Skills Acrobatics +6, Athletics +6, Diplomacy +8, Nature +6, Stealth +8, Survival +10, Weather Lore +10
Str +2, Dex +2, Con +2, Int +1, Wis +3, Cha +0
Predict Weather (concentrate) Requirements Innumma is outdoors; Frequency once per day; Effect Innumma spends 10 minutes observing the environment, trying to predict the day's weather. He attempts a DC 20 Survival or Weather Lore check. This check is reduced to DC 15 in an arctic environment such as the Crown of the World.
Critical Success Innumma accurately predicts the day's weather. He learns if a weather event will occur in the region within the next 24 hours, and if so, what the event is and approximately when it will occur. He gains a +2 circumstance bonus to Survival checks made to prepare for this weather event.
Success As critical success, but Innumma gains only a +1 circumstance bonus to Survival checks made to prepare for any weather event that might occur.
Failure Innumma can't determine anything about the day's weather.
Critical Failure Innumma misinterprets the environment's indicators, predicting a weather event as if he had earned a critical success but which will not occur that day.
Items padded armor, spear, sun goggles, winter clothing
AC 18; Fort +8, Ref +8, Will +11
HP 40
Speed 25 feet
Melee [one-action] spear +7 [+2/-3], Damage 1d6-2 piercingRanged [one-action] spear +7 [+2/-3] (thrown 20 feet), Damage 1d6-2 piercing

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