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Pathfinder #218: Titanbane

Hero-Gods of Iblydos

Source Pathfinder #218: Titanbane pg. 65
The hero-gods of Iblydos dwindle in numbers. The city-states of the archipelago remain structured around their local hero-gods. Each death increases the panic that Iblydos will tip into a new era, one of a cultural legacy that cannot be accessed by modern society. The hope that prophecies may be restored and the city-states rise again strains against this nearly certain future. Those who receive a promise of greatness from the cyclopean myth-speakers find power waiting for them—both the power granted by their mystic destiny, and the power of a culture hoping they will restore Iblydos’s lost fortune.

To become a hero-god of Iblydos, a PC must first complete a legendary quest on the isles of Iblydos and establish themselves as someone worthy of worship to the people of the land. In the Myth-Speaker Adventure Path, all of the PCs automatically qualify for this requirement as soon as they complete the campaign—their encounter with the titan Sangeh and their actions in that event are precisely the sort of deed from which hero-gods are born.