Adjustments
Adventuring Gear
View all assistive items.
Assistive Items
View all types of contracts.
Contracts (4)
Cursed Items
View all types of customizations.
Customizations (5)
Intelligent Items
View all types of services.
Services (6)
View all types of shields.
Shields (3)
Siege Weapons
Spellhearts
View all types of wands.
Wands (3)
View all types of worn items.
Worn Items (5)

List View | Table View
All Spells
Arcane | Divine | Elemental | Occult | Primal
Focus Spells | Rituals


PFS StandardNightmareSpell 4

IllusionMental
Source Core Rulebook pg. 354 2.0
Traditions arcane, occult
Deities Lamashtu, Nyarlathotep (Haunter in the Dark)
Cast 10 minutes (material, somatic, verbal)
Range planetary; Targets 1 creature you know by name
Saving Throw Will; Duration 1 day
You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.

Critical Success The target suffers no adverse effects and is temporarily immune for 1 week.
Success The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.
Failure The target experiences the nightmares and awakens fatigued.
Critical Failure The target experiences the nightmares, awakens fatigued, and is drained 2 until it is no longer fatigued.